Friday, 9 December 2011
Run Lola run review...this film is terrible....
Run Lola run was made in Germany on the 22nd of October 1998, by director Tom Tykwer (who is also the writer). The main storyline is about Lola trying to 100,000 Deutschmarks back to her boyfreind before he robs a supermarket. (of course, why wouldn't you rob anywhere else, a supermarket is such good place to rob.) Our teacher has sung this film's praises, but, in my opinion she's wrong. Unfortunately I don't have a single positive thing to say about this film, it was the most boring, repetitive, unimaginative film I have ever seen. It did not fill me with any emotions of even a little positivity. And I never will feel anything more about this film. Although this is just my opinion and you may think different but I thought it was terrible. Absolutely awful. The only unique thing about it was that every 'run' she took the people she encountered thier lives changed each time and the little animations to make the film go slightly faster and a little quirky. but the animations were poor and the 'runs' were repetitive. When she goes into the casino she chooses the number 20 twice which results in her winning in more than enough money, this connects to the fact that she has only 20 minutes to get to her boyfriend to stop him ruining his life. In conclusion, this film is not as complex as it seems and its moral story behind it (well, to me this is what I thought it was anyways...) is that you don't get another chance in life and the choices you make are important and make the right ones to avoid ruining yours and others lives.
Friday, 2 December 2011
Earthbound Report
Report on ‘Earthbound’ for Microsoft by Amber Foyster
Earthbound, the newest cult phenomena for the SNES has been beating our top selling game by miles and according to what I’ve found it’s because of the newest game play techniques and character designs. Earthbound uses oblique projection and the world is entirely seamless, and the main boss, Giygas, is based on the creators childhood, allowing the player to have an insight into his past life and to connect and get even more involved in the game.
Opinions
On average 14-25 year olds have bought this game, due to its new game style and differing features. I asked a few people for their opinions on this game and the youngest said: ‘I like this game because it takes a fresh new look at traditional RPGs and makes itself stand out from the crowd.’ But most people where intrigued by the main antagonist, Giygas, and it made them even more excited for it and they wanted to find out more about the game itself, other than just playing it and completing it before their friends did.
Advertising techniques
The game itself was only advertised through magazine reviews and TV recommendations. It had no real advertising campaign, if people wanted to know about it, they would have to play it. In conclusion, Earthbound has attracted people through mystery and recommendations.
My 'vox pop'
This is my vox pop, my question was 'What would you do if I walked into your classroom wearing a pink dress with rainbow emitting light sabers?' I don't know why I asked this but it wasn't a yes or no question and it made people think about their answers and give a legitimate answer to my qusetion. I have also used a picture of a 'derp' (that means stupid) unicorn, because it related to my question. I also tried to get good sound quality by by keeping between -20 to -12 decibels and not holding the voice recorder too close or too far away and not moving to keep the sounds smooth and clear, and the sound is not the best but alas I treid and I hope you like it.
Friday, 25 November 2011
an update on my acheivements of today....
....first of all I edited my original 2-D drawings and I added more features, like I made the balls bottom jaw fall off as it hits the ground and I made his facial expressions change as he fell to the floor, realising his imment fate and of course I added more blood. Then I made a pleistocene (sorry if its spelt wrong no one knew how to spell it and that is what word's spell check told me) ball and I made it bounce using the stretch and squash technique to create the illusion of it hitting the floor and bouncing (and as it hit the floor I made blood come out of it and I aslo made it tear apart at the end) to have a better effect and make it look good. And I used the same software, which was stop motion pro V7, and the same steps to make both the 2-D and 3-D videos, edited where and when I neede to to have the maximum effect and sleekness for each. But I didn't turn the lights on when I did the first 2-D recording, so I recorded it again hence the better quality second-half to my animation.
another ball dying...have fun!
This ball dies again...like most of my other videos something has to be morbid or weird...but thats me. enjoy!
This is an overkill....this video contains graphic voilence that some viewers may find distrubing
the ball dies in a way thats most odd...
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